Description
Chateau is a payload multiplayer map for Valve's Team Fortress 2 set in an abandoned Loire Valley styled French chateau. The goal for the layout was to overlap on itself using a strong visual, provide large scale outdoor battles, and tight indoor battles of attrition. The objective of the map is for the blue (attacking) team to push a bomb payload deep inside the chateau in order to blow up red (defending) team's supercomputer.
-Greyboxed layout and iterated via public playtesting
-Refined map balance, flow, and pacing
-Lighting, composition, architecture, and general detail
-Collaborated with Mark Foreman for world textures and hero prop assets